-- local juemiu = fk.CreateSkill{
--   name = "wk_heg__juemiu",
-- }

-- Fk:loadTranslationTable{
--   ["wk_heg__juemiu"] = "绝谬",
--   [":wk_heg__juemiu"] = "攻击范围内含有你角色的准备阶段，你可以令其观看你所有手牌并选择其中一张，然后你将此牌当【过河拆桥】对其使用。",

--   ["$wk_heg__juemiu1"] = "",
--   ["$wk_heg__juemiu2"] = "",
-- }

-- local U = require "packages.utility.utility"

-- juemiu:addEffect(fk.EventPhaseStart, {
--   anim_type = "special",
--   can_trigger = function (self, event, target, player, data)
--     return player:hasSkill(juemiu.name) and target.phase == Player.Start and target:inMyAttackRange(player) and player:getHandcardNum() > 0
--   end,
--   on_use = function (self, event, target, player, data)
--     local room = player.room
--     local card, _ = U.askforChooseCardsAndChoice(target, player:getCardIds("h"),
--         {"OK"}, juemiu.name, "", nil, 1, 1, player:getCardIds("h"))
--     -- room:useVirtualCard(card, shangyi.name, target, player)
--     room:useVirtualCard("dismantlement", card, player, target, juemiu.name, true)
--   end,
-- })

-- return juemiu